Hello everyone I haven't written for a long time, but I'm getting better. :D. S&box is coming out today, many on youtube say that it is the "killer" of unity and godot, but I don't understand their delight at all. Godot and unity have been around for a long time, have a strong community, documentation and experience, and S&box is a young engine. You might say, "But S&box is based on source 2, so it's cool," but the joke is that valve has no experience supporting such projects for the market, and facepunch even more so.